2021-2022 Academic Catalog 
    
    Mar 29, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

GAME 120 - Real-Time Lighting, Shading and Rendering


This course covers the techniques involved in preparing 3D models for the rendering process. Students will design complex shading networks, explore various light types and attributes, and build lighting rigs common to the animation, visual effects, and gaming industries. Additionally, tools and concepts related to the compositing process are explored including the utilization of render layers and render passes.

Prerequisites: GAME 095

Anticipated Terms Offered: Fall