2021-2022 Academic Catalog 
    
    Nov 21, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

GAME 130 - Digital Audio Production


This course explores the fundamentals of the medium of sound and processes of sound-design, with the goal of understanding, articulating, and creating audio assets for games. Through demos and creative projects, students will experiment with the essential building blocks of sound and explore audio principles such as acoustics and perception, the use of microphones and digital recording hardware, editing, signal-processing and mixing using ProTools, Foley recording and sound-effect production, sampling and MIDI, audio synchronization to video, and applications of audio assets in digital-media and game development. The course sets a solid foundation for the understanding of sound while developing a strong toolset for working within the medium.

Prerequisites: GAME 010 and/or GAME 025

Anticipated Terms Offered: Fall & Spring