2021-2022 Academic Catalog 
    
    Apr 26, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

GAME 230 - Rigging for Animation


This course covers the techniques involved in preparing 3D models for the animation process. Students will design efficient and intuitive rig systems using popular industry tools such as bones, joints, control objects, and constraints. Furthermore, the process of skinning and application interoperability will be explored.

Prerequisites: GAME 095

Anticipated Terms Offered: Fall & Spring