2021-2022 Academic Catalog 
    
    Apr 16, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

GAME 250 - Synthesis and Sampling


This course surveys advanced sound-design tools and software used by professionals in the industry and expands upon skills from Digital Audio Production and/or Digital Music Studio. Numerous synthesis techniques and procedures are covered such as advanced analog emulation and subtractive synthesis, FM, wave-table, granular, and semi-modular synthesis, physical modeling, software samplers, and signal processing through effects. Tools created by independent designers will also be implemented and critiqued. Students will use these tools for advanced sound production and the development of audio assets for games.

Prerequisites: GAME 130 or GAME 135

Anticipated Terms Offered: Fall & Spring