2021-2022 Academic Catalog 
    
    Apr 24, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

GAME 270 - Game Analytics


The course will discuss optimization of 3 phases of game design development and production - marketing (how do we acquire the users?), retention (how do we keep and convert users to players?) and monetization (modeling the game changes to get the optimal monetization). The course will also discuss the Stochastic approach, introduce students to relational databases, statistical software and other analytical tools used in Game Analytics.

Prerequisites: GAME 025   & QBUS 110  

Anticipated Terms Offered: Fall