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Aug 01, 2025
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2022-2023 Academic Catalog [ARCHIVED CATALOG]
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GAME 080 - Storyboarding Animation This course covers the design process of storyboarding which encompasses the fundamentals in the pre-production phase of any digital video, multimedia, or computer gaming project. During the first phase, students will learn the value of project management, presentation skills, and effective communication. Second phase lessons include the technical aspects of planning scenes with consideration given to scene set up, stage mapping, virtual or physical camera angles, and object and character movement. Emphasis will be placed on visually translating written descriptions and rendering genre and tone through effective visual blocking. Production techniques include the use of traditional drawing materials to formulate sketches, text description boards, and prototype digital renderings.
Prerequisites: GART 100 - Principles of Drawing for Games or ARTS 100 - Visual Studies: 2D Design and Color or GAME 025 - Game Design Fundamentals
Anticipated Terms Offered: Fall & Spring
Placement Guidelines GART 100 or GAME 025
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