2022-2023 Academic Catalog 
    
    Apr 23, 2024  
2022-2023 Academic Catalog [ARCHIVED CATALOG]

GAME 265 - Artificial Intelligence for Games


This course provides an overview of the field of artificial intelligence with special attention to uses in the electronic gaming field. Students will develop logic grids for intelligent agents, discuss how learning and communication are integral elements of artificial intelligence. Philosophical discussion of such concepts as intelligence, cognition, learning, and the Turing test will be addressed.

Prerequisites:  GCPT 020 - Computer Programming C++  or CSCI 121 - Data Structures  

Anticipated Terms Offered: Fall