2021-2022 Academic Catalog 
    
    Oct 11, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

Interactive Media Major


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Interactive Media Overview


The major in interactive media is designed as much more than a vocational “learn the tools” kind of game program. At Clark, you will get the chance to study the liberal arts and learn soft skills - all critical components that are the hallmarks of our program.

Game V2.0 is a radical, groundbreaking curriculum built on a competency-based, multidisciplinary model learning model. Students from all four years of the program work together in a real-world studio environment to produce publishable properties prior to graduation. Students who graduate with a degree in interactive media are well-positioned to succeed.

The Bachelor of Arts in Interactive Media - with concentrations in areas such as Game Design, Game Development & Programming, Game Production & Management, Game Arts, and Game Audio - is a groundbreaking, nationally ranked interactive media program that will allow you to pursue your passion for games while preparing you for a career in the $160 billion interactive media industry.

Major Requirements


The Interactive Media Major requires 14 units. You must also choose a track.

General Requirements for the Interactive Media Major are:

GAME 010 - History of Game Development   

GAME 025 - Introduction to Game Design   

GAME 255 - Game Studio  (students must take 6 semesters)

GAME 050 - Game Pitch and Design Documents  

GAME 090 - Intermediate Game Development  

GAME 155 - Game Industry Trends  

GAME 260 - Serious Game Project  

GAME 290 - Portfolio  

GAME 298 - Career Internship  

 

Game Art Track


Students are required to take an additional five units for this track:
GART 100 - Principles of Drawing  

GAME 085 - Raster and Vector Games  

GAME 095 - Digital 3D Modeling  

GAME 185 - 3D Animation  

GART 235 - Life Drawing  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

Game Audio Track


Students are required to take an additional five units for this track:

GAME 135 - Digital Music Studio  

GAME 130 - Digital Audio Production  

GAME 140 - Music Theory  Or GAME 250 - Synthesis and Sampling  

GAME 245 - Music Composition for Games  Or GAME 160 - Foley and Field Recording  

GAME 165 - Game Audio 1  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

 

Game Design Track


Students are required to take an additional five units for this track:

GAME 030 - Examining Play  

GAME 065 - Effective Design Strategies  

GAME 080 - Storyboarding Animation  

GAME 200 - Level Design  

GAME 075 - Literary Development of Virtual Worlds  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

Game Development and Programming Track


Students are required to take an additional six units for this track:

MATH 120 - Calculus I  

GCPT 010 - Computer Programming I  

GCPT 020 - Computer Programming II  

GAME 190 - Game Programming I  

GCPT 110 - Data Structures  

GAME 265 - Artificial Intelligence for Video Games  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

Game UI/UX Design Track



GGRA 130 - Web Design  

GGRA 140 - Animation and Motion Graphics  

GGRA 150 - Visual Design and Media  

GGRA 170 - UI/UX Design 1  

GGRA 270 - UI/UX Design 2  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

Game Production and Management Track


Students are required to take an additional six units for this track:

MGMT 100 - The Art and Science of Management  

MKT 230 - Marketing Management  

QBUS 110 - Quantitative Methods for Managers  

GAME 110 - Software Engineering Life Cycle  

GAME 210 - Agile Project Management with Scrum  

GAME 270 - Game Analytics  

Additionally, three units of IMD electives with a GAME prefix and three units of electives from the following course subjects as long as it’s not a required course for the program major track:  GART, GCPT, CSCI, GGRA, MATH, MGMT, MKT, PHYS, PSYC. Please consult with your Advisor for other IMD elective options.

Interactive Media Faculty


Kat Andler

Ezra Cove

Nevin Flanagan

Ilir Mborja

Scott Niemi

Jonathan Rudder

Amanda Theinert

Terrasa Ulm

 

 

 

 

Interactive Media Courses


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